new (path:String, bytes:ByteArray)
bytes:ByteArray
onComplete (call:Sound ‑> Void):BaseLoader
onCompleteAssets (call:String ‑> Sound ‑> Void):BaseLoader
errorCallBack:Dynamic ‑> Void
@:value(0)loadTimes:Int = 0
@:value(null)path:String = null
callError (msg:String):Void
onError (call:Dynamic ‑> Void):BaseLoader