载入工具
@:value(3)staticfailTryLoadTimes:Int = 3
加载失败后尝试加载次数
@:value(Compiler.getDefine("REMOTE_PATH"))staticnativePath:String = Compiler.getDefine("REMOTE_PATH")
游戏主路径
staticfindZipData (list:List<Entry>, fileName:String):Entry
在ZIP中查找资源
Returns:
Entry
@:value({ isAtf : false, cache : false })staticloadBitmapData (id:String, cache:Bool = false, isAtf:Bool = false):BitmapDataLoader
@:value({ cache : false })staticloadBytes (id:String, cache:Bool = false):BytesLoader
@:value({ cache : false })staticloadSound (id:String, cache:Bool = false):SoundLoader
@:value({ cache : false })staticloadText (id:String, cache:Bool = false):TextLoader
@:has_untypedstaticofPath (path:String):String