时间运行环境
Constructor
Methods
nextFrameCall (closure:Function, ?args:Array<Dynamic>):Int
下一帧调用
Parameters:
closure | |
---|---|
delay | |
args |
Returns:
Int
renderCall (closure:Function, ?args:Array<Dynamic>):Int
当游戏正确渲染时进行调用
Parameters:
closure | |
---|---|
args |
Returns:
Int
resumeCall (closure:Function, ?args:Array<Dynamic>):Int
当活动恢复时,进行调用
Parameters:
closure | |
---|---|
args | |
delay |
Returns:
Int
setInterval (closure:Function, delay:Int = 0, ?args:Array<Dynamic>):Int
设置循环事件
Parameters:
closure | |
---|---|
delay | |
args |
Returns:
Int
setTimeout (closure:Function, delay:Int, ?args:Array<Dynamic>):Int
处理了自动释放处理
Parameters:
closure | |
---|---|
delay | |
args |
Returns:
Int